Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Roll The Dice !
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Please consider adding an anti camp option to 2 minute resistance flags.
All a powerful player needs to do it camp the flags to be basically indestructable.
Underdog players cannot do anything, as they are feeding the strongest player kills while he enjoys immunity.
It closes the game off, and gives no chance to other players.
This game is broken for that very reason.
Please consider adding an anti camp option to 2 minute resistance flags.
All a powerful player needs to do it camp the flags to be basically indestructable.
Underdog players cannot do anything, as they are feeding the strongest player kills while he enjoys immunity.
It closes the game off, and gives no chance to other players.
This game is broken for that very reason.
+1
Please consider adding an anti camp option to 2 minute resistance flags.
All a powerful player needs to do it camp the flags to be basically indestructable.
Underdog players cannot do anything, as they are feeding the strongest player kills while he enjoys immunity.
It closes the game off, and gives no chance to other players.
This game is broken for that very reason.
I don't know about it, it's already hard to win when mega and all vs you. I had an other idea which can help a lot the underdog:
Ability to block your spawn for a small amount of food, then if you go 1v1 vs mega and you saved many carts, you can block your spawn for don't feed your enemy and wait he have no carts, then feel free to snipe. I saw many game where underdog could have won with this ability.
The anti-camp is also good idea but it break the gameplay.