Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Sheep vs Wolf 2 - mod GUIDE
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Also give us rating system!
Thanks for the map btw, its awesome, we need some tweaks to make more people play it.
Wolf too strong already..50% spawn time reduction give right balance.. We don't need steel teeth, additional croc armor, alpha wolf, or super warg..
Make croc cost at 75 and restore..if shark does not attack claws that would be great..
Wolf too strong already..50% spawn time reduction give right balance.. We don't need steel skin, additional croc armor, alpha wolf, or super warg..
Make croc cost at 75 and restore..if shark does not attack claws that would be great..
You ahve already done 3 changes to restore balance
1) Aegis no mega lt quick update
2) spawn time reduced for wolf
3) spy cost increased
Keep these changes and restore rest.
we played 2v2, made 40 megal lt,one wolf got steel skin and easily got in.. Steel skin, alpha wolf, super warg are just too strong, even for mega LT
MF played 1v1, where he made 14 mega LT, lobo made 8 super wargs and killed all
I played 1v1 with MF, made 40 wk, could not even reduce 1000hp of wol with steel skin..same with super wargs..
Either remove them or make cost also like 6000 food etc, so it forces sheep to make wonder..
Also I would like to see those matches. Please send recorded games.
Also I would like to see those matches. Please send recorded games.